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Designate an area for play.
Designate a tag and give him the sash.
Scatter a few balls around the playing field.
Participants move around the designated field.
The person holding the ball cannot be caught.
If the participant does not want to be caught, he shouts to the player holding the ball: "help me", asking for the ball.
The player who has been caught spins 3 times around his axis and shouts loudly "I've been caught" and becomes a tag.
The "no give back" rule is adopted in this game.
None.