Skip to content
8
E-book store - Sets of games, activities and practical ideas for classes
Check

Hide and seek

One of the players stands at the "booth" and starts counting with blindfolds, while the others hide. After counting to a certain number, the search begins. When the seeker sees someone, they and the person they found race to the booth to touch it and say "one, two, three for e.g. Konrad/for themselves".

View game graphic
No equipment

Required equipment

3 - 26

Number of participants

6 - 25

Recommended age

3/5

Game difficulty

Add to game list
To add games to lists, you need an active subscription.
View game graphic

Preparation

1

Choose a person to be the seeker.

2

Then agree on where the so-called booth - it may be a pole, a tree or part of a wall.

Game rules

1

The person who is looking stands in front of the booth and, not looking at what others are doing, counts for as long as previously agreed, e.g. up to 100.

2

Meanwhile, the others hide.

3

Counting is done silently, except for the tens (10, 20, 30, etc.), which must be shouted loudly, and the last five numbers, which must also be said so that everyone knows that the person counting is about to start looking.

4

After finishing counting, the player looks for hidden participants.

5

When he sees someone, he runs back to the booth and, touching it, says, for example: "one, two, three for Konrad."

6

Hiding players try to reach the booth before the person who is looking for them. If they succeed, they touch the booth and shout: "One, two, three for each other!"

7

The person found and booked is eliminated from the game.

Modifications / notes

If the searcher sees someone but does not recognize him and misses his name when knocking on the booth, that person shouts: “broken glass”. Then everyone comes out of hiding and the game starts over.

Copyright ©2026 © Gamionary
Made with passion by mrbanana.pl mrbanana logo